Mashle: magic and muscles.: 7
(Book)

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Contributors:
Skipper, Nova Translator
Grandt, Eve letterer.
Christie, Phil (Letterer) letterer.
NoveList Series:
Rating:
Rated T, Teen.
Status:
4 copies, 2 people are on the wait list.

Also in This Series

Copies

Location
Call Number
Status
Cary Regional - Young Adult Graphic Novels
YA MASHLE
Checked out
Cary Regional - Young Adult Graphic Novels
YA MASHLE
Checked out
North Regional - Young Adult Graphic Novels
YA MASHLE
Checked out
Southgate Community - Young Adult Graphic Novels
YA MASHLE
Checked out

More Details

Published:
San Francisco, CA : VIZ Media, LLC, 2022.
Format:
Book
Edition:
Shonen Jump edition.
Physical Desc:
140 pages : chiefly illustrations ; 20 cm.
Language:
English
ISBN:
9781974732050, 1974732053, 9781974732050, 1974732053

Notes

General Note
"First published in Japan in 2020 by SHUEISHA Inc., Tokyo."--Colophon.
General Note
Reads from right to left in the traditional Japanese manga format.
Description
"In the magic realm, magic is everything--everyone can use it, and one's skill determines their social status. Deep in the forest, oblivious to the ways of the world, lives Mash. Thanks to his daily training, he's become a fitness god. When Mash is discovered, he has no choice but to enroll in magic school, where he must beat the competition without revealing his secret--he can't use magic! Mash manages to crack the goddess statue and overcome Carpaccio, wielder of one of the Master Canes. Now Mash must triumph over his next opponent, Margarette Macaron, a caster of sound magic and this year's favorite to become Divine Visionary. But before the battle begins, Divine Visionary Kaldo Gehenna, the head of magic talent administration, insists on assessing Mash to ensure he's worthy of becoming a Divine Visionary by challenging him to a not-so-friendly game of you look, you lose."--Provided by publisher.
Target Audience
Rated T, Teen.
Language
Translated from the Japanese.

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Citations

APA Citation (style guide)

Komoto, H., Skipper, N., Grandt, E., & Christie, P. (. (2022). Mashle: magic and muscles. Shonen Jump edition. VIZ Media, LLC.

Chicago / Turabian - Author Date Citation (style guide)

Hajime Komoto et al.. 2022. Mashle: Magic and Muscles. VIZ Media, LLC.

Chicago / Turabian - Humanities Citation (style guide)

Hajime Komoto et al., Mashle: Magic and Muscles. VIZ Media, LLC, 2022.

MLA Citation (style guide)

Komoto, Hajime, et al. Mashle: Magic and Muscles. Shonen Jump edition. VIZ Media, LLC, 2022.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.

Staff View

Grouped Work ID:
06ea0aef-6d13-c90e-8c69-160ea85849ea
Go To Grouped Work

Record Information

Last Horizon Extract TimeJun 21, 2025 11:08:07 AM
Last File Modification TimeJun 22, 2025 05:16:59 AM
Last Grouped Work Modification TimeJun 22, 2025 05:13:17 AM

MARC Record

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24510 |a Mashle : |b magic and muscles. |n 7 / |c story and art by Hajime Komoto ; translation, Nova Skipper ; Shonen Jump series lettering, Eve Grandt ; graphic novel touch-up art & lettering, Phil Christie.
2463 |a Mashle : |b magic and muscles. |n Volume 7
2463 |a Mashle : |b magic and muscles. |n Vol. 7
2463 |a Mashle : |b magic and muscles. |n 7, |p Mash Burnedead and the rampaging serve
250 |a Shonen Jump edition.
2641 |a San Francisco, CA : |b VIZ Media, LLC, |c 2022.
300 |a 140 pages : |b chiefly illustrations ; |c 20 cm.
336 |a text |b txt |2 rdacontent
336 |a still image |b sti |2 rdacontent
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4901 |a Shonen Jump
546 |a Translated from the Japanese.
500 |a "First published in Japan in 2020 by SHUEISHA Inc., Tokyo."--Colophon.
500 |a Reads from right to left in the traditional Japanese manga format.
5218 |a Rated T, Teen.
520 |a "In the magic realm, magic is everything--everyone can use it, and one's skill determines their social status. Deep in the forest, oblivious to the ways of the world, lives Mash. Thanks to his daily training, he's become a fitness god. When Mash is discovered, he has no choice but to enroll in magic school, where he must beat the competition without revealing his secret--he can't use magic! Mash manages to crack the goddess statue and overcome Carpaccio, wielder of one of the Master Canes. Now Mash must triumph over his next opponent, Margarette Macaron, a caster of sound magic and this year's favorite to become Divine Visionary. But before the battle begins, Divine Visionary Kaldo Gehenna, the head of magic talent administration, insists on assessing Mash to ensure he's worthy of becoming a Divine Visionary by challenging him to a not-so-friendly game of you look, you lose."--Provided by publisher.
6500 |a Graphic novels |z Japan |v Translations into English.
6500 |a Comic books, strips, etc. |z Japan |v Translations into English.
6500 |a Physical fitness |v Comic books, strips, etc.
6500 |a Magic |v Comic books, strips, etc.
6500 |a Teenage boys |v Comic books, strips, etc.
6557 |a Comics (Graphic works) |2 lcgft
6557 |a Graphic novels |2 lcgft
7001 |a Skipper, Nova |e translator. |4 trl
7001 |a Grandt, Eve |e letterer.
7001 |a Christie, Phil |c (Letterer) |e letterer.
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