Gamers unite!: the video game revolution
(Book)
Author:
NoveList Series:
Series:
Lexile measure:
IG: Illustrated Guide 1160L
Rating:
IG1160L
Status:
Cary Regional - Childrens Non-Fiction
J794.8 FREDE
Leesville Community - Childrens Non-Fiction
J794.8 FREDE
Oberlin Regional - Childrens Non-Fiction
J794.8 FREDE
Copies
Location
Call Number
Status
Cary Regional - Childrens Non-Fiction
J794.8 FREDE
On Shelf
Leesville Community - Childrens Non-Fiction
J794.8 FREDE
On Shelf
Oberlin Regional - Childrens Non-Fiction
J794.8 FREDE
On Shelf
More Details
Published:
Mankato, MN : Compass Point Books, [2010].
Format:
Book
Physical Desc:
64 pages : illustrations (some color) ; 24 cm.
Language:
Unknown
ISBN:
9780756542443, 0756542448
Accelerated Reader:
MG
Level 7.5, 1 Points
Level 7.5, 1 Points
Lexile code:
IG: Illustrated Guide
Lexile measure:
1160
Notes
Bibliography
Includes bibliographical references (pages 61-63) and index.
Description
Traces the origins of video games and discusses the different types of games, such issues as violence and age appropriateness, and their impact on society.
Target Audience
IG1160L,Lexile
Reviews from GoodReads
Loading GoodReads Reviews.
Citations
APA Citation (style guide)
Frederick, S. (2010). Gamers unite!: the video game revolution. Compass Point Books.
Chicago / Turabian - Author Date Citation (style guide)Frederick, Shane. 2010. Gamers Unite!: The Video Game Revolution. Compass Point Books.
Chicago / Turabian - Humanities Citation (style guide)Frederick, Shane, Gamers Unite!: The Video Game Revolution. Compass Point Books, 2010.
MLA Citation (style guide)Frederick, Shane. Gamers Unite!: The Video Game Revolution. Compass Point Books, 2010.
Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
da18c46e-a843-b0df-3c15-7b0fa36f6445
Record Information
Last Horizon Extract Time | Apr 16, 2025 10:41:47 AM |
---|---|
Last File Modification Time | Apr 18, 2025 05:09:08 AM |
Last Grouped Work Modification Time | Apr 18, 2025 05:08:28 AM |
MARC Record
LEADER | 01649cam a2200433 a 4500 | ||
---|---|---|---|
001 | BK0008548890 | ||
003 | OCoLC | ||
005 | 20160905124900.0 | ||
008 | 090804t20102010mnua j b 001 0 eng | ||
010 | |a 2009030750 | ||
020 | |a 9780756542443 | ||
020 | |a 0756542448 | ||
035 | |a 535522 | ||
040 | |a DLC |c DLC |d QBX |d NjBwBT |d UtOrBLW | ||
050 | 0 | 0 | |a GV1469.3 |b .F74 2010 |
082 | 1 | 4 | |a 794.8 |2 14 |
092 | |a J794.8 FREDE | ||
100 | 1 | |a Frederick, Shane | |
245 | 1 | 0 | |a Gamers unite! : |b the video game revolution / |c by Shane Frederick. |
246 | 3 | 0 | |a Video game revolution |
264 | 1 | |a Mankato, MN : |b Compass Point Books, |c [2010] | |
264 | 4 | |c ©2010 | |
300 | |a 64 pages : |b illustrations (some color) ; |c 24 cm. | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a unmediated |b n |2 rdamedia | ||
338 | |a volume |b nc |2 rdacarrier | ||
440 | 0 | |a Pop culture revolutions | |
490 | 1 | |a Pop culture revolutions | |
504 | |a Includes bibliographical references (pages 61-63) and index. | ||
520 | |a Traces the origins of video games and discusses the different types of games, such issues as violence and age appropriateness, and their impact on society. | ||
521 | 8 | |a IG1160L |b Lexile | |
650 | 1 | |a Video games |x History |v Juvenile literature. | |
650 | 1 | |a Video games |x History | |
650 | 1 | |a Games |x History | |
830 | 0 | |a Pop culture revolutions | |
949 | |b 32046301494527 |c SYSJNFI |d J794.8 FREDE |l CRY |n 6242241 |o 0 |s i |w 01/18/2017 |x 31 |y BK | ||
949 | |b 32046208603121 |c SYSJNFI |d J794.8 FREDE |l LEE |n 5877964 |o 0 |s i |w 03/09/2016 |x 26 |y BK | ||
949 | |b 32046208603097 |c SYSJNFI |d J794.8 FREDE |l OBR |n 5877961 |o 0 |s i |w 03/09/2016 |x 34 |y BK | ||
999 | |a 535522 |